Ibrahemimohammed
Sunday, June 16, 2013
The possible impact of emerging technology on the future of education
The new technologies have invaded
the whole life and are involved in almost all of the human activities, technology changes most things. Nowadays, we entertain
using technology, work using technology, communicate using technology, learn
using technology; it is of daily use. Certainly, it is the 21st
century; the age of technology which “is fundamentally changing our
institutions and support systems, especially our schools and their classrooms”,
Leneway (n.d.). The schools and
classroom need to be redesigned or transformed to be ready “to respond to the
rapidly changing needs of today’s 21st century students”, Leneway (n.d.). To tell the truth, “twenty-first
century schools need twenty-first century technology”, Prensky (2005). The new capabilities that technology continues offering could play an
integral role in supporting education and improving human performance, the new
technologies such as Smart Board, Tablets, iPad, iPod, Smart phones and more “are
much more than accessories”, Ramasubbu &
Wilcox (2009). People expect to be able to work, learn, and study
whenever and wherever they want to; the Internet open windows to make all that
happen.
To
transform education in the 21st century, “the digital age, we need
new curricula, new organization, new architecture, new teaching, new student
assessments, new parental connections, new administrative procedures, and many
other elements”, Prensky (2005).
Leneway states that “public education and its classrooms have to change or die”, as
cited in Leneway, (n.d.), p.3. The resistance to change is still a key barrier
to technological adoption and a more challenging;
it is one of the big factors that stand in the way for more and faster progress
in technology adoption in education. To keep classrooms alive and in good health to
interact with the rapid changes of the 21st century, instructors have to update
their knowledge, improve their skills, and apply new teaching practices. To do
that, the Internet provides a powerful tool for accessing information and
instruction. “However, when good teachers have the right tools, training and attitude, the engagement and excitement in the classroom
can be transformative-for both the students and the teacher”, Leneway ( n.d.).
What's
more, we need to stop doing the wrong things. What we really need now is to utilize
technology to do innovative things, “doing new
things in new ways”, Prensky (2005),
not only repeat doing the old things through using technology, though
it is useful, it is not what we are looking for from utilizing technology in
education, but we need to be creative in what we are doing, we suppose to do
new things using the new technology that offers great educational applications;
we need to change the role of the school and the
way we prepare students for their future lives, so we can do better. Besides, we have to stop doing things
arbitrarily; “Random creation
of software by teachers and other individuals--some very good, much bad”, Prensky, (2005).
Since teaching is “an art or a science”, Marzano (2009), so that systematically incorporating technology in
education to meet our educational needs of the 21st century is our
goal. The online learning, mobile computing and electronic books are good
examples of effectively and efficiently using the new technology which makes
education on demand within the learner’s hands.
It is not adequate to only install
technology in the classroom or to place a computer in the hands of each student
though it is important; “One-to-one
computing, in which each student has a device he or she can work on, keep,
customize, and take home. For true technological advance to occur, the
computers must be personal to each learner”, Prensky
(2005). What
I mean is that, “we should not focus our decisions on technology but on methods
that will facilitate learning”, Reigeluth & Joseph (2002). As a result, “let's
not just adopt technology into our schools. Let's adapt it, push it, pull it,
iterate with it, experiment with it, test it, and redo it, until we reach the
point where we and our kids truly feel we've done our very best. Then, let's
push it and pull it some more. And let's do it quickly, so the 22nd century
doesn't catch us by surprise with too much of our work undone”, Prensky (2005). The “Ubiquitous computing, where
every teacher and student has his or her own computing device that is not
shared with others”, Tech &
Learning (2007), could be very momentous if it is combined with the best of staff
development. “Learning
digitally will only transform schools and student performance if we make wise
program decisions, invest mightily in professional development and emphasize
strategic training”, McKenzie (1999).
Because
of the huge technological revolution, we need to perform huge changes to what we
are doing in our education system to answer the question of “why is it that technology
has transformed the way we shop, bank and interact with each other and not yet
had the same impact on teaching and learning, at least as educationally stands
today?”, Speak Up 2011 (2012). Making the required changes to accomplish the
desired impact of emerging technology on the
future of education is “a big
effort? Absolutely! Our kids deserve no less… they live in an incredibly
fast-moving world”, Prensky (2005). And also because “Our students will face career choices that
do not even exist at this time”, Speak Up 2012 (2013). “If we want to move the useful adoption of
technology forward, it is crucial for educators to learn to listen, to observe,
to ask, and to try all the new methods their students have already figured out,
and do so regularly”, Prensky (2005). To summarize, technology cannot replace teacher’s capabilities and
technology “has enormous potential to add such that the classroom can become a
student centric-learning environment. The task is then to figure out how
teachers, peers, and technology can all work together to transform classrooms
into these creative learning environments. But, it also needs to be remembered
that in reality, teachers make a classroom great - not the technology placed in the
classroom”, Leneway (n.d.).
References:
- Leneway, R. J. (n.d.). Transforming K-12 Classrooms with Digital Technology: A Look at What Works!
- McKenzie, J. (1999). How teachers Learn Technology Best. From Now On Press.
- Marzano, R. (2009). “What do we know about the effect of technology on student achievement”, a video lecture at the 2009 CUE conference: Part one & Part two.
- Prensky, M. (2005). Shaping Tech for the Classroom; 21st-century schools need 21st-century technology. Retrieved from: http://www.edutopia.org/adopt-and-adapt-shaping-tech-for-classroom
- Ramasubbu, S. & Wilcox, B. (2009). Center for Digital Education: Mobile Learning in Classrooms of the Future. Retrieved from http://www.centerdigitaled.com/edtech/Mobile-Learning-in-Classrooms-of-the-Future.html
- Reigeluth, C.M. & Joseph, R. (2002). Beyond technology integration: The case for technology transformation. Educational Technology, 42(4), 9-13.
- Speak Up 2011 (2012). National Findings K-12 Students & Parents. Mapping a Personalized Learning Journey: K-12 Students and Parents connect the Dots with Digital Learning. Retrieved from http://www.tomorrow.org/speakup/2012_PersonalizedLearning.html
- Speak Up 2012 (2013). National Findings K-12 Educators and Parents. From Chalkboards to Tablets: The Digital Conversion of the K-12 Classroom. Retrieved from: http://www.tomorrow.org/speakup/SU12_DigitalConversion_EducatorsReport.html
- Tech & Learning (2007). Key Technology Trends: The latest America's Digital Schools survey highlights key funding challenges for district administrators. Retrieved from: http://www.techlearning.com/features/0039/key-technology-trends/44437
1. Marc Prensky: What going to happen next in education?
2. Robert Marzano: What do we know about the effect of technology on student achievement?
Part one
Part two
The Art & Science of Teaching-Dr. Robert Marzano
“It’s Not
ADD—I’m Just Not Listening!”
Marc Prensky in
his “Engage me or enrage me” presents his main idea about how to utilize
technology effectively and efficiently to engage students in learning instead
if using it as “Eye-candy”, “creating engagement is not about those fancy,
expensive graphics but rather about ideas”, Prensky, (2005). He describes three
kinds of today’s students; students who are truly self-motivated, students who
are going through the motions, and students who are “tune us out.” Prensky, (2005).
The motto of the first kind of students, who represent no problem and they are
fewer and fewer in schools, is: “I can’t wait to get to class.”, Prensky, (2005).
I think doing “new things in new ways”, Prensky, (2005)j, may be doubling
their learning outcomes. While, the motto of the second kind of students, who realize
that their future may depend on the grades, is “Engage me or enrage me.”, Prensky,
(2005), they study the night before the test to achieve a passing score; they
are not representing too big challenge if we could, at least, keeping them at
the same level, though engage them is important.
Prensky focus
on the third kind of students who believe that school is devoid of interest
and… irrelevant to their life… and they “tune us out.” Prensky, (2005). They
represent a real challenge because in more and more of the schools, this group
is quickly becoming the majority, their motto is “Engage me or enrage Me.”,
Prensky, (2005). The kids do what engage them and they are good at , they
master and understand systems ten times more complex than the “Yesterday’s
education”. Nowadays we teach “tomorrow’s kids” with “Yesterday’s education”.
But, where is tomorrow’s stuff, the stuff that engages the students, the stuff
they are good at; the students are missing their stuff and that's what makes
them so enraged. Twenty-first century education needs a lot of changes which
engage the students in learning; they are not ADD, they are just not listening.
Reiser & Dempsey (2011) say that “learners who fail to pay attention will
never receive the information to be learned in the first place”. Thus, what we
need to do to find this important factor; “listening”. Prensky, (2006), said: “I
believe our kids will start listening again when we began to listen and, to
value their passions and developing skills”.
“Games are Not
the enemy”, Prensky, (2006). Prensky believes that video games have the power
to do great things and like lots and lots of other things, they can be misused
but if used correctly, video games have the massive potential that books and
later computer did, Prensky, (2006). Educational games can engage students in
learning, “they’ll be able to accelerate kids language and cognitive growth
and, prepare them for the high-tech global world, they will live in”, Prensky,
(2006). By experience, good video games, not “Eye-candy”, offer better learning
opportunities and motivate student learning.”I believe that the real reason
kids play computer and video game is that they’re learning”, Prensky, (2006).
Prensky believes that “digital based-learning meets the needs and learning styles
of today’s and the future’s generation of learners… is motivating because it is
fun… is enormously versatile, adaptable to almost any subject, information, or
skill to be learned, and when used correctly, is extremely effective”, Prensky (2007).
References:
1.
Prensky, M. (2005). “Engage me or
enrage me”. Educause review Retrieved from http://net.educause.edu/ir/library/pdf/erm0553.pdf
2.
Prensky,
M. (2005)j. Shaping Tech for the Classroom; 21st-century
schools need 21st-century technology. Retrieved from: http://www.edutopia.org/adopt-and-adapt-shaping-tech-for-classroom
3.
Prensky, M. (2006). Don’t bother me mom-I’m learning. Paragon
house.
4.
Prensky, M. (2007). Digital Game Based-Learning. Paragon house.
5.
Reiser & Dempsey (2011). Trends and issues in instructional
design and technology. Pearson.
See this You Tube: Marc Prensky part one and
click here to see part two: "Engage me or enrage me".
See this You Tube: Marc Prensky part one and
click here to see part two: "Engage me or enrage me".
Disrupting Class
How Disruptive Innovation Will Change the Way the World Learns
By Christensen, Horn & Johnson (2011)
The book
consists of 9 chapters in which the authors discuss how currently the school and
learning system is, why and, how they should be. In other words, they offer the
answer to: how disruptive innovation will change the way the world learns. The
authors state, “the current educational system-the way it trains teachers, the
way it groups students, the way the curriculum is designed, and the school
building is laid out- is designed for standardization”. They also mention if schools
are “serious about leaving no child behind”, schools cannot teach their students
with standardized methods, schools must attempt to “teach each student in the
way his or her brain is wired to learn”. Hence, “schools need a new system if
the goal is to educate every student”, they “must find a way to move toward a
student-centric”.
“Why schools
struggle to teach differently when each student learns differently”, in chapter 1,
the authors believe that all know we learn differently “through different
methods, with different hooks, and at different paces… so why can’t schools
customize their teaching” instead of “standardize the way they teach and the
way they test? The authors believe that computer-based learning is “a
step on the road toward student-centric technology” which “is the escape hatch
from the standardization, opens the door for students to learn in ways that
match their intelligence types in the places and at the paces they prefer by
combining content in customized sequences”. The teacher role should be “a guide
on the side, not a sage on the stage”. All right, but “how can schools make the
shift to a student centric classroom”.
“Making the shift: Schools meet society’s
jobs”, in chapter 2, the authors demand schools to do like what most companies
do; “companies want to keep improving what they do- and generally they quite
good at doing just that, companies typically improve their products at a much faster
pace than costumers need”. The authors point out that”society has hired school
to perform four distinct jobs: preserve the democracy and include democratic
values, provide something for every student, keep America competitive and,
eliminate poverty”. They reveal that “although people spent billions of dollars
putting computers in schools”, it has resulted in little change in how teachers
teach and students learn, schools still not enough motivated to improve. The
authors believe that “the disruptive theory provides the framework for school
to migrate to a student-centric classroom”.
“Crammed
classroom computers”, in chapter 3, the authors refer to Clinton’s four transformative
vision for computing in class: “modern computers and devices to all students,
classrooms connected to one another and the outside world, making educational
software an integral part of the curriculum and as engaging as the best video
game and, having teachers ready to use and teach with technology”. They also
state that the second two of these visions “are as distant as ever; why haven’t
computers brought about a transformation in the schools the way they have in
other areas of life”. They believe that to migrate to a student-centric
classroom, schools needs to use computers not as a tool or as a topic or as
another activity center or for word processing or to search the Internet for
research paper or play games but “as a primary instructional mechanism that
helps students learn in ways that are customized to their type of intelligence”.
The authors strongly believe that schools spent so much money on computers to
achieve so little gain; “schools have crammed computers into the existing
teaching and classroom model”.
“Disruptively
deploying computers”, in chapter 4, the authors state that “the disruptive transitions
from teacher-led to software delivered instruction are likely to proceed in two
ways: computer-based or online learning and student-centric technology”.
“The system for
student-centric learning”, in chapter 5, the authors believe that “in the first stage of
disruption, an innovator makes a product much more affordable and simpler to
use than what currently exists. “In the second stage, another technological
change (modular design) makes it simple and inexpensive to build and upgrade
the products”. They also believe that we learn the material much better when we
teach it than we’re sitting passively in a classroom listening to someone
explain it to us.
“The impact of
the earliest years of students’ success”, in chapter 6, the authors state
that “98% of education spending occurs after the basic intellectual capacities
of children have been mostly determined”. Moreover, some programs “are an
ineffective mechanism for addressing the challenge of better preparing children
for school”. There are “changes must occur before school starts, during age
0-4” and, money must be spent “where it has maximum impact and not waste it on
programs that will fail”.
“Why so many students seem unmotivated”,
in chapter 7, the authors believe that “student-centric learning will play a
key role in addressing the challenge of motivation”. And if kids are motivated,
excited and engaged to learn and if we make possible for each one to learn
effectively, we will have an education system with a great performance record.
It is a big challenge that most have not cracked. The authors state that
“teachers and parents offer education, but many students are not buying what is
being offered”. The reason why students are not motivated to buy “the offer” is
that it wasn't yet good enough.
“Improving education research”, in chapter
8, the authors state that “education is certainly unique and many elements of
it will remain an art”. And, “having skillful teachers who use their judgment
to understand and relate to students is terribly important”.
“Organizing the
Innovate”, in chapter 9, the authors mention that if video games “used for good
ends, can teach our children, they can also be used to teach the underlying
principles of mathematics or engage students in reading. And what’s more, if
done properly, children love playing them. If better learning is the goal, we need
“to create the conditions that motivate teachers and students to do whatever it
takes to get better results”.
My reaction: I strongly
believe if everyone agrees that we learn differently, from my experience that
is exactly true, so schools must adopt different ways of teaching since the
kids have different ways of learning. Actually, it seems to me unfair to keep
asking kids to learn while we use ‘teaching languages’ we know, while kids
don’t. The question is how schools use teaching methods while learners need
different learning methods; customization instead of standardization in schools
is the appropriate solutions, I think so too. The book repeats saying that
billions has been spent to crammed technology in education with little effect,
thus, schools need to re-allocate their money to be spent on the right project
at the right time to be effective and efficient in preparing kids for school,
maximize the impact through successful programs and, create a balance between inputs
and outputs in schools. Schools must continue to improve what they are doing to
meet the learner’s future needs instead of struggle to meet today learner’s
needs. Stop trains the teachers for the past is critical, future teachers need
to have the skills to do better in the 21st century learning
environment. I also believe that schools must adopt a systemic reform approach
which include the whole education paradigm and use the right tools to change; just
crammed technologies in education is not adequate to achieve the desired
learning outcomes, it explains why new technologies have little impact on
education while they have a huge impact on other life activities, why students
are not enough motivated and engaged to learn while they have a good motivation
to feel successful and make progress and they are engaged to have fun with
their friends. Education is a science; it always need to be updated and
enriched with latest researches, it is an art; it always needs skills and new
practices. Computer-based or online learning and student-centric technology
will change the way the world learns.
The authors of this book use use numbers and they have specific information about the usage of the new technologies in schools and other life activities, while we do not have such kind of information to judge if that is right or not. Sometimes, I feel we are just stuck between two groups; one believes that 21st century learning cannot be effective and efficient without utilizing the new technologies in a transformative way in education and the other group don’t think so and they consider anyone discus the role of technology as “commercial marketers and sales men”. I believe that many people agree that the role of new technologies in schools is less than its role in business and other life activities. Siegel (2003)mentions “Why haven’t learning technologies delivered to the same degree as technologies in business, science, entertainment, or communications? Will learning technologies ever offer more than convenient access to information or mind-numbing lessons? Perhaps the answer has less to do with the technologies themselves and more to do with how we use the technologies to achieve learning”.
Individually, I believe that people need to stop talking about how many schools use technology in the classroom, using technology is not the goal. “Technology is not an end in itself. It is merely the highway or the car or the airplane which takes you where you want to go”, McKenzie (1999). The question is how many schools utilize technology in the classroom effectively and efficiently and we can measure the outcome and if it is worth the billions that spent to only cram technologies in education. Leneway (n.d.) states that “Teachers, peers, and technology can all work together to transform classrooms into these creative learning environments… teachers make a classroom great - not the technology placed in the classroom… good teachers have the right tools, training and attitude, the engagement and excitement in the classroom can be transformative - for both the students and the teacher”.
The authors of this book use use numbers and they have specific information about the usage of the new technologies in schools and other life activities, while we do not have such kind of information to judge if that is right or not. Sometimes, I feel we are just stuck between two groups; one believes that 21st century learning cannot be effective and efficient without utilizing the new technologies in a transformative way in education and the other group don’t think so and they consider anyone discus the role of technology as “commercial marketers and sales men”. I believe that many people agree that the role of new technologies in schools is less than its role in business and other life activities. Siegel (2003)mentions “Why haven’t learning technologies delivered to the same degree as technologies in business, science, entertainment, or communications? Will learning technologies ever offer more than convenient access to information or mind-numbing lessons? Perhaps the answer has less to do with the technologies themselves and more to do with how we use the technologies to achieve learning”.
Individually, I believe that people need to stop talking about how many schools use technology in the classroom, using technology is not the goal. “Technology is not an end in itself. It is merely the highway or the car or the airplane which takes you where you want to go”, McKenzie (1999). The question is how many schools utilize technology in the classroom effectively and efficiently and we can measure the outcome and if it is worth the billions that spent to only cram technologies in education. Leneway (n.d.) states that “Teachers, peers, and technology can all work together to transform classrooms into these creative learning environments… teachers make a classroom great - not the technology placed in the classroom… good teachers have the right tools, training and attitude, the engagement and excitement in the classroom can be transformative - for both the students and the teacher”.
Reference:
1. Christensen,
C., Horn, M. & Johnson, C. (2011). Disrupting Class:
How disruptive innovation will change the way the world learns. New
York: Mc Graw-Hill.
2. Leneway, R. J. ( n.d. ). Transforming K-12 Classrooms with Digital Technology: A Look at What Works! (Draft chapter).
3. McKenzie, J. (1999). How teachers Learn Technology Best. From Now On Press.
4. Siegel, Martin. (2003). Falling Asleep at Your Keyboard: The Case for Computer Imagination. Indiana University.
See these videos: Disruptive Innovation, Christensen
Disrupting class, Horn
2. Leneway, R. J. ( n.d. ). Transforming K-12 Classrooms with Digital Technology: A Look at What Works! (Draft chapter).
3. McKenzie, J. (1999). How teachers Learn Technology Best. From Now On Press.
4. Siegel, Martin. (2003). Falling Asleep at Your Keyboard: The Case for Computer Imagination. Indiana University.
See these videos: Disruptive Innovation, Christensen
Disrupting class, Horn
Saturday, June 15, 2013
Google Map
Google Map
What is it? Google Maps is a powerful, user-friendly mapping tool available on the internet. In addition to driving directions and local business information, Google Maps also provides terrain maps, satellite imagery, and a “street view” of the real world. Using the “My Maps” feature students and teachers can also collaborate to create their own maps by adding new place markers that include text, images, and
Why use it? Students can use Google Maps to:
• Keep track of class pen pals
• Take virtual tours of countries where a language they are studying is spoken. (Include planning for local transportation, site-seeing, dining and hotel reservations!)
• Learn about animal and plant life by embedding information in maps of different habitats.
Teachers can use Google Maps to:
• Plan a field trip with students.
• Create a map of the school or school events for parents.
• Teach history by embedding primary documents into interactive maps for students to explore.
Click here to see how to use Google Maps
Reference:
Google Maps in the Classroom.
View Iraq in a larger map
What is it? Google Maps is a powerful, user-friendly mapping tool available on the internet. In addition to driving directions and local business information, Google Maps also provides terrain maps, satellite imagery, and a “street view” of the real world. Using the “My Maps” feature students and teachers can also collaborate to create their own maps by adding new place markers that include text, images, and
Why use it? Students can use Google Maps to:
• Keep track of class pen pals
• Take virtual tours of countries where a language they are studying is spoken. (Include planning for local transportation, site-seeing, dining and hotel reservations!)
• Learn about animal and plant life by embedding information in maps of different habitats.
Teachers can use Google Maps to:
• Plan a field trip with students.
• Create a map of the school or school events for parents.
• Teach history by embedding primary documents into interactive maps for students to explore.
Click here to see how to use Google Maps
Reference:
Google Maps in the Classroom.
I create my map about Iraq, we all need to know about other countries and cultures. I embed some information about this country with some picture that tell us some story about important and famous cities and historical and religious places. These information and pictures are available on the Internet and it is too easy to save the information and save the image’s link then insert them.
What is Twitter? It
is many different things to many different people. It can be used by a family
to keep in touch, or a company to coordinate business, or the media to keep
people informed or as an educational tool to engage students. Twitter has
become the perfect social messaging tool because of its ability to
follow people and have followers, and the ability to have interact with Twitter
on a cell phone, it is a great tool for quickly communicating a message to a
group of people. From newspapers to magazines to TV stations, it seems
everyone is adopting Twitter as the coolest thing, it is a great way to keep
track of the news. Through Twitter, the user can ask all sorts of questions to
the Twitter universe, and the more friends you have, the more detailed answers
you will receive.
How can I use Twitter in education: I Tweet about upcoming due
dates or assignments or tests or quizzes, I encourage students to use Twitter to
collaborate on different projects. I may want to incorporate Twitter into lessons that track hash
tags and use it social media to communicate ideas. Twitter could be used by the
instructor and students to connect with the community; uses Twitter to reach a broad audience discussing the latest
cultural or educational events in the area and encourage others in the
community to attend. With enough resources in the Classroom, I can allow students to tweet
their own notes during lessons and share with their peers. Twitter could be used to connect classrooms; teachers and students from around
the world can collaborate on projects using Twitter as a communication tool. Engage parents; Parents of K-12 students interested in daily classroom activities
can follow teacher tweets discussing some of the lessons learned and any
progress on projects. Make recommendations; benefitting both students and their parents, teachers may like
the idea of using Twitter to discuss films and documentaries or books to check
out at home. Also, at the conclusion of each lecture, I can ask students to use
Twitter to type a 140-character or less summary of what they have learned and
perhaps pose any questions to be considered in the next class.
References:
Friday, June 14, 2013
Concept Mapping
What is it ?
A concept map is a visual organizer that can enrich students' understanding of a new concept. Using a graphic organizer, students think about the concept in several ways.
A concept map is a visual organizer that can enrich students' understanding of a new concept. Using a graphic organizer, students think about the concept in several ways.
Why we use a concept map
in the classroom?
It assists students classify new information.
It aids students to make significant connections between the main
idea and other information.
A concept map is easy to
construct and can be used within any content area.
Click here to see how to brainstorm using Bubble.us.
This is a concept map that I create to express a grammar topic which is ”Understanding Sentences”. This way assists both the teacher and the student to keep the information simple, organized and complete. It is another new way of presenting the information and integrating technology in classroom instruction. It gives the teacher the option of using the computer’s strength to facilitate teaching and improve learning. Also, it gives both the student and the teacher the opportunity to be creative, so they can design the lesson in an appropriate way for them to understand.
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